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/*
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* MP3/MPlayer plugin to VDR (C++)
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*
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* (C) 2001-2006 Stefan Huelswitt <s.huelswitt@gmx.de>
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*
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* This code is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This code is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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* Or, point your browser to http://www.gnu.org/copyleft/gpl.html
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*/
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#ifndef ___DATA_H
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#define ___DATA_H
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#include <vdr/tools.h>
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// ----------------------------------------------------------------
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class cFileSource;
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extern char *Quote(const char *str);
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extern char *AddPath(const char *dir, const char *filename);
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extern bool CheckVDRVersion(int Version, int Major, int Minor, const char *text=0);
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// ----------------------------------------------------------------
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class cScanDir {
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protected:
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enum eScanType { stFile, stDir };
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virtual void DoItem(cFileSource *src, const char *subdir, const char *name)=0;
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public:
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virtual ~cScanDir() {}
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bool ScanDir(cFileSource *src, const char *subdir, eScanType type, const char * const *spec, const char * const *excl, bool recursiv);
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};
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// ----------------------------------------------------------------
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enum eObjType { otDir, otParent, otFile, otBase };
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class cFileObj : public cListObject {
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private:
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cFileSource *source;
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char *subdir, *name, *path, *fpath;
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eObjType type;
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//
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void Set(void);
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void MakeFullName(char **fp, const char *Name);
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public:
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cFileObj(cFileSource *Source, const char *Subdir, const char *Name, const eObjType Type);
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cFileObj(const cFileObj *obj);
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virtual ~cFileObj();
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#if APIVERSNUM >= 10315
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virtual int Compare(const cListObject &ListObject) const;
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#else
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virtual bool operator<(const cListObject &ListObject);
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#endif
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void SetName(const char *Name);
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void SplitAndSet(const char *Path);
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bool GuessType(void);
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//
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bool Exists(void);
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bool TestName(const char *newName);
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bool Rename(const char *newName);
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bool Create(const char *newName);
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bool Delete(void);
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//
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inline const char *Name(void) const { return name; }
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inline const char *Subdir(void) const { return subdir; }
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inline cFileSource *Source(void) const { return source; }
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inline eObjType Type(void) const { return type; }
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inline const char *Path(void) const { return path; }
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inline const char *FullPath(void) const { return fpath; }
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};
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// ----------------------------------------------------------------
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class cDirList : public cScanDir, public cList<cFileObj> {
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private:
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eObjType otype;
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protected:
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virtual void DoItem(cFileSource *src, const char *subdir, const char *name);
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public:
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bool Load(cFileSource *src, const char *subdir, const char * const *excl=0);
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};
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// ----------------------------------------------------------------
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class cFileSource : public cListObject {
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private:
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enum eAction { acMount, acUnmount, acEject, acStatus };
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char *basedir, *realbasedir;
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char *description;
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char **include;
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bool needsmount;
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int useCount, incCount;
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// remember last browse position
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char *browsedir, *browseparent;
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//
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void Set(const char *Basedir, const char *Description, const bool NeedsMount, const char *Include);
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bool Action(eAction act);
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void ClearRemember(void);
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void Clear(void);
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public:
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cFileSource(void);
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cFileSource(const char *Basedir, const char *Description, const bool NeedsMount, const char *Include=0);
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~cFileSource();
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bool Parse(char *s);
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bool Mount(void);
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bool Unmount(void);
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bool Eject(void);
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bool Status(void);
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void Block(void) { useCount++; }
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void Unblock(void) { useCount--; }
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void SetRemember(const char *dir, const char *parent);
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bool GetRemember(char * &dir, char * &parent);
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inline const char *BaseDir(void) const { return basedir; }
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inline const char *RealBaseDir(void) const { return realbasedir; }
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inline const char *Description(void) const { return description; }
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inline const char * const * Include(void) const { return include; }
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inline bool NeedsMount(void) const { return needsmount; }
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};
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#endif //___DATA_H
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